Summer has come to an end in the Northern Hemisphere. We hope you were able to enjoy it! Maggie sure did.
Today, we’re showcasing a few summer interactions as well as new vegetation objects that we’ve recently created for Paralives
Summer has come to an end in the Northern Hemisphere. We hope you were able to enjoy it! Maggie sure did.
Today, we’re showcasing a few summer interactions as well as new vegetation objects that we’ve recently created for Paralives
In Paralives, you can change the height of your characters. To help you, we display the height of other household members for reference:
We’re happy to show you how you will be able to manage the actions of your Parafolks. These features should make you very efficient at it! 💪
Like any human, Parafolks will sometimes need privacy. That’s why we created the effects shown in this video! We tried different styles but haven’t made a final decision yet. Which one is your favorite?
We are making good progress on the live mode of Paralives and we’ll start sharing more and more snippets of it starting today with the interaction queue and how it can be reordered! Very useful for when you need to do something ASAP…
A small Paramaker feature that we added a while back: on some shirts, there’s an option to wear it tucked-in or untucked. This creates some interesting outfits that feel pretty different depending on how you choose to wear the shirt!
Please enjoy this wonderful artwork by @DBenitez95 😊
It was sent as a postcard to our Patreon backers in December.
If you’d like to get the next postcard signed by the team and showcasing a new exclusive Paralives artwork, pledge to the Hero tier by June 1st:
We thought we’d share a few of the live mode animations we made for our Parafolks so far.
Learn more about these animations in this now public Patreon post: https://www.patreon.com/posts/62427841
The music is by our in-house composer, Andrei Castanon.
With these 16 community brainstorming including this last one, we find that for the time being we have gathered enough information for the design of the most important features of Paralives. It is possible that we host more of these sessions in the future but we can’t guarantee it yet.
Here are some questions that you can ask yourself:
🐩 Dogs, cats and horses are confirmed for the game. What breed would you like to see in the game?
⚾️ What kind of pet furniture and items should there be in Paralives?
❤️ What kind of interactions should a Parafolk be able to have with their or someone else’s pet?
🥫 How complex should a pet’s traits and needs be? What would be different reactions they could have?
😱 How could pets and wild animals impact Parafolks physically and emotionally?
🩺 What kind of pets related jobs would you like to see?
💡 Join the discussion and share your ideas on our Discord server in the #pets channel or on Reddit!
📢 We are very excited to share the full development roadmap up until the release! We hope this gives you a better idea of all the work that goes into the game and what you can expect from Paralives. ✨
paralives.notion.site/f138c4f6cb234604be16fe4198d17f51
On the roadmap, you might notice that there will be an Early Access for the game. We still have some way to go before the release and we are not ready to announce a release date or an estimated price yet but keep an eye out for more news and game development updates! Everyone will be able to play the game in Early Access through Steam, no need to register anywhere.
We’ve recently improved the tattoo feature of the Paramaker. In the Paramaker video we showcased last December, we showed you how to place, rotate, and resize tattoos on a Parafolk’s arm.
We brought the feature one step further:
Flip your tattoo vertically or horizontally
Choose the body sections where you wish to place one or more tattoos
Select the exact color scheme you want or get the elegant black and gray variant
Check it out in action in the video below!
🎉 CLOTHING LAYERING! ✨
In Paralives, some clothes can be combined together or worn as standalone items. See it in action below.
More and more items and combinations will be added before launch! 👕👖
Here are some questions that you can ask yourself:
🔋 What needs would you like to see in Paralives?
⚖️ How would you prioritize or categorize needs?
😐 How would ignoring a need for too long impact Parafolks?
🍽️ What would be different ways to fulfill each need?
👪 Should all Parafolk have the same needs? Should it vary from one Parafolk to another?
💡 Join the discussion and share your ideas on our Discord server in the #basic-and-complex-needs channel or on Reddit!
Hand-drawn look for the characters? What about environments? 🤔
In this post, Chloé, one of our artists, explains the design pillars for Paralives’ environments. She talks about the art style for the Parafolks as well as the new style for the environment we are currently working toward.
Consider joining our Patreon if you would like to see more posts like this one. We post every Friday! ✨
Some sketches of a house that one of our artists has been working on recently. 🏡
Woah there, not too fast! 😵💫
Spinning your Parafolk too fast in the Paramaker will make them dizzy!
Here are some questions that you can ask yourself:
🛒 What town services and businesses would you like to see in-game?
🚒 Which services could be offered by Parafolks or NPCs (e.g. mail carrier) and which ones could be lot services (e.g. town hall, library, etc.)?
🍁 What kind of town services and businesses could be specific to one town or season?
🏡 Which services could be offered at home and which ones would you need to go out to get?
🚗 Which businesses would you need to call or visit to obtain what they offer? For example, would you need to go to a tattoo parlor to add a tattoo to your Parafolk or should it only be done in the Paramaker? Would you need to order or shop for food or should it always be available in your kitchen?
💡 Join the discussion and share your ideas on our Discord server in the #town-services-and-businesses channel or on Reddit!
Check out how we created Sebastian's newest outfit!
Here are some questions that you can ask yourself:
😱 What emotions would you like to see in-game?
🕑 How long should moods and emotions last?
📺 What types of action or interactions could affect your mood? How?
😡 Should moods and emotions be influenced by the current life stage of the Parafolk? If yes, how?
🏫 How do you want your mood or emotions to affect your daily activities (work, school, etc.)?
👫 How could the mood of a Parafolk influence or affect others around them?
💡 Join the discussion and share your ideas on our Discord server in the #emotions-and-mood channel or on Reddit!
Behind every 3D animation… is a skeleton! 🦴
Sneak peek at the spinning animation used for the reveal of Marvin in our latest Paramaker overview video.
Check out a higher definition of this clip, right here.