PARALIVES IS COMING OUT ON MAY 25, 2026 IN EARLY ACCESS

 

๐ŸŒฑ Live mode

Manage the lives, the relationships, the careers and the family of your Parafolks

See it in action ๐ŸŽฅ

Features available on day one of Early Access

  • Open world town

  • Day-night cycle

  • Work (rabbit holes)

  • Career progression

  • Personality traits

  • Emotions

  • Wants

  • Skills

  • Needs

  • Social interactions

  • Relationship development

  • Multiselecting characters and doing anything as a group

  • Cooking system

  • House fires

  • Bills

  • Having children

  • Aging and death

  • Character autonomy

  • Shops and restaurants

  • Museum and collections

  • Modding tools to add and edit the gameโ€™s content

Planned to come out during Early Access

  • Weather and seasons

  • Calendar

  • Family tree

  • Dogs, cats and horses

  • Cars and bikes

  • Boats and houseboats

  • Swimming

  • Story progression for NPCs

  • Gardening and fishing

  • Organizing social events (parties, weddings)

  • Calling Paras over the phone and chatting online

  • Tools to edit and create towns

  • More personality traits, wants, emotions, jobs, etc

 

๐Ÿ  Build mode

Create a beautiful home for your Parafolks

See it in action ๐ŸŽฅ

Features available on day one of Early Access

  • Color wheel for everything

  • Flexible wall placement tools (curved and at any angle)

  • Optional grid for wall placement

  • Split-level platforms

  • Building multiple floors

  • Moving existing walls

  • Object resizing

  • Stairs and roof placement

  • Fences

Planned to come out during Early Access

  • Pools

  • Advanced roof tools

  • Advanced stairs tools

  • Placing windows and doors on curved walls

  • Basement tools

  • Lake and pond tools

  • More furnitures and objects

 

๐Ÿ‘• Paramaker

Make your household of Parafolks and design their outfits

See it in action ๐ŸŽฅ

Features available on day one of Early Access

  • Color wheel for everything

  • Height slider

  • Body and face sliders

  • Tattoo placement tool

  • Layering and mixing of tops (undershirt with a jacket)

  • Asymmetry (for eye color, socks and more)

  • Genetics System

  • Creating and managing multiple outfits

Planned to come out during Early Access

  • Creating pets in the Paramaker

  • Editing the genetics of a Para with advanced tools

  • More clothing items, hairstyles and accessories


FULL DEVELOPMENT ROADMAP

For those who are looking to follow the development more closely, we are frequently updating a detailed roadmap listing every completed features and the ones that are still to be developed before Paralivesโ€™s release.

The roadmap page: paralives.notion.site/f138c4f6cb234604be16fe4198d17f51


DEVELOPMENT HISTORY

2019 - 2020 - 2021 - 2022 - 2023 - 2024 - 2025 - 2026 - Now


 

2019

January 2019 to June 2019

๐Ÿ‘ค Alex quit his job to start working on game ideas as a solo developer
๐Ÿ’ก Alex made the first playable prototypes for Paralives, focusing on the build mode of the game
๐ŸŒŽ Creation of the Patreon, Discord, website and social media pages

June 30 2019

๐Ÿ› ๏ธ First Twitter post showing the object resizing feature prototype

 

July 2019

๐Ÿ› ๏ธ Showcase of the wall building tools and split level tools

 

August 2019

๐Ÿ› ๏ธ Added lot editing features

September 2019

๐Ÿ› ๏ธ New features: stack and flip objects
๐Ÿ› ๏ธ New features: more object resizing features to create large beds or bunk beds
๐Ÿ› ๏ธ Added support for undo/redo in build mode

 

October 2019

๐Ÿ’ก First character creator prototype
๐Ÿ› ๏ธ New build mode feature: edit text on objects
๐Ÿ› ๏ธ New features: first rain effect prototype
๐Ÿ’ช Recruited Lรฉa, a 3D Artist
๐Ÿ‘ฅ Paralives is no longer a solo project

November 2019

๐Ÿ› ๏ธ New build mode feature: color wheel for furniture, light color and texture selection
๐Ÿ› ๏ธ New build mode feature: customize some parts of an object (in this case, kitchen cabinet handles)

December 2019

๐Ÿ’ช Recruited Roxane, a 3D Artist
๐Ÿ› ๏ธ New features: first snow effect prototype and holiday vibes

 

2020

January 2020

๐Ÿ› ๏ธ Started working on the visual design of the character
๐Ÿ› ๏ธ Created basic character systems: selection and movement

February 2020

๐Ÿ› ๏ธ Started working on the Paramaker (the character editor)
๐Ÿ› ๏ธ New Paramaker feature: accessories recoloring and texture customization

March 2020

๐Ÿ› ๏ธ New Paramaker feature: hair recoloring
๐Ÿ› ๏ธ New Paramaker feature: body deformations (body parts resizing and customization)

April 2020

๐Ÿ˜๏ธ Created Maggieโ€™s Loft
๐Ÿ› ๏ธ New Paramaker feature: height slider prototype
๐Ÿ› ๏ธ New modding tool features: adding custom body deformations
๐Ÿ› ๏ธ Added more body deformations
๐Ÿ› ๏ธ Added simple physics simulation to hair and dress

May 2020

๐Ÿ‘ฉ Revealed our first townie: Maggie Vaughan
๐Ÿ› ๏ธ New Paramaker feature: outfits
๐Ÿ’ช Recruited Christine, our marketing and communications specialist
๐Ÿ‘ฅ Roxane left the team
๐ŸŒŽ Created a video to explain the role of Patreon in the Paralives project

June 2020

๐Ÿ› ๏ธNew live mode feature: day and night cycle changing with seasons
๐Ÿ› ๏ธNew modding tool features: customize day and night cycle
๐Ÿ› ๏ธImprovements to the skin layering system to support blush, freckles, makeup, etc
๐Ÿ’ช Recruited Anna (programmer and game designer)

July 2020

๐Ÿ‘จ Revealed our second townie: Sebastian
๐Ÿ˜๏ธ Created Sebastianโ€™s kitchen
๐Ÿ› ๏ธ New Paramaker features: body hair, facial hair, tattoos, recoloring, opacity slider
๐Ÿ’ช Recruited Alice (3D animator)
๐Ÿ’ช Recruited Jรฉrรฉmie (programmer and game designer)

August 2020

๐Ÿ› ๏ธ New Paramaker feature: name customization
๐Ÿ› ๏ธ Character improvements following community feedback
๐Ÿ› ๏ธ Started working on the genetics system
๐Ÿ› ๏ธ Build tools improvements: better split level, better floor management
๐Ÿ› ๏ธ Swatch system improvements
๐Ÿ› ๏ธ New build mode feature: change wall height
๐Ÿ’ผ Worked on the new Paralives logo

September 2020

๐Ÿ› ๏ธ New live mode features: remove shoes in the house, secret bookcase, zipline and pool jumping
๐Ÿ› ๏ธ Modding tools: added support for furniture as custom content
๐Ÿ› ๏ธ Modding tools: created UI to add and manage user imported assets
๐Ÿ› ๏ธ Improved item resizing features and internal tools
๐Ÿ› ๏ธ Terrain tools progress: elevate/smooth/flatten terrain, paint grass, place lakes
๐Ÿ› ๏ธ Added modding support to genetics system
๐Ÿ’ผ Revealed the new Paralives logo

October 2020

๐Ÿ› ๏ธ Live mode: created some new basic animations
๐Ÿ› ๏ธ Worked on improving the saved game features
๐Ÿ› ๏ธ Character model and rigging improvements
๐Ÿ› ๏ธ Clothing system design and tests
๐Ÿ› ๏ธ Added mod support for custom 3D models, animations and rigs
๐Ÿ› ๏ธ Wall/floor color and texture customization
๐Ÿ› ๏ธ Started to work on the furniture catalog UI
๐Ÿ› ๏ธ Added more features to genetics system
๐Ÿ› ๏ธ Worked on improving the character skin texture
๐Ÿ› ๏ธ Pumpkin customization showcase
๐Ÿ’ช Recruited Sonia (3D artist intern)

November 2020

๐Ÿ› ๏ธ Improved the genetics system to create relatives based on other Paras
๐Ÿ› ๏ธ Created character animations to play in the Paramaker
๐Ÿ› ๏ธ Created new wall and floor textures
๐Ÿ› ๏ธ Made some improvements to the save game system
๐Ÿ› ๏ธ Optimized character rig

December 2020

๐Ÿ› ๏ธ Worked on features related to the clothing system as showcased in a new video
๐Ÿ› ๏ธ Made progress on the character animation system features
๐Ÿ› ๏ธ Added money cheats as voted by the Patreon community
๐Ÿ› ๏ธ Completed some build mode improvements, tweaks and fixes
๐Ÿ› ๏ธ Improved the skin texture of the characters
๐Ÿ› ๏ธ More! (Secrets)

January 2021

๐Ÿ› ๏ธ Improved the build mode, adding more tools and mod support for furniture
๐Ÿ› ๏ธ Improved the character 3D model, the texture mapping (UVs) and the animation rig
๐Ÿ› ๏ธ Improved the art style of the characters and clothing
๐Ÿ› ๏ธ Researched and tested procedural animation related features
๐Ÿง  First public community brainstorming on relationships

February 2021

๐Ÿ› ๏ธ Improved the build mode, adding more features and fixing bugs
๐Ÿ› ๏ธ Added body and face deformations from the improved adult model
๐Ÿ› ๏ธ Researched and tested procedural animation related features
๐Ÿ› ๏ธ Created more custom content integration tools
๐Ÿง  Second public community brainstorming on aging

March 2021

๐Ÿ› ๏ธ Added picture frame customization features
๐Ÿ› ๏ธ Worked on different skin textures for Paras
๐Ÿ› ๏ธ Made some progress on the animation system
๐Ÿ› ๏ธ Worked on various character animations
๐Ÿ› ๏ธ Added more sliders for body shape and size customization
๐Ÿ› ๏ธ Added more features and made some improvements to the build mode
๐Ÿง  Third public community brainstorming on personalities
๐Ÿ’ช Recruited ร‰tienne (programmer)

April 2021

๐Ÿ› ๏ธ Added new floor and wall textures
๐Ÿ› ๏ธ Created new furniture for the game
๐Ÿ› ๏ธ Made new character skin textures according to different body shapes
๐Ÿ› ๏ธ Improved wall junctions, wall snapping and added animations on wall placement
๐Ÿ› ๏ธ Worked on snapping features to help you align your furniture and objects together
๐Ÿ› ๏ธ Added and improved features related to object placement
๐Ÿ› ๏ธ Added feature to rotate the floor and ceiling textures
๐Ÿ› ๏ธ Made progress on the character action and interactions systems and its mod support
๐Ÿ› ๏ธ Created new character animations
๐Ÿ› ๏ธ Improved the character rig
๐Ÿง  Fourth public community brainstorming on careers and jobs

May 2021

๐Ÿ› ๏ธ Created furniture and objects for the game
๐Ÿ› ๏ธ Created a first version of the furniture catalog menu
๐Ÿ› ๏ธ Improved object snapping and alignment tools
๐Ÿ› ๏ธ Added a feature to move objects above or below the surface they are on
๐Ÿ› ๏ธ Some objects can now be scaled
๐Ÿ› ๏ธ Improved and fixed many bugs related to the house building tools
๐Ÿ› ๏ธ Researches and design of features related to the personality of the Parafolks
๐Ÿ› ๏ธ Updated the character animations and skinning to our new character rig
๐Ÿง  Fifth public community brainstorming on schools and education
๐Ÿ’ช Recruited Camille (producer)
๐Ÿ’ช Recruited Andrei (music composer and sound effect designer)
๐Ÿ’ช Weโ€™re now 10 people on the team! Thanks to everyoneโ€™s support on Patreon!

June 2021

โญ Showcased the house building tools in the Wholesome Direct
๐ŸŽฅ Released an 11 minutes long house building gameplay video
๐Ÿ› ๏ธ Improved and added body and face shapes
๐Ÿ› ๏ธ Created various character animations
๐Ÿ› ๏ธ Integrated various new sound effects to the build mode
๐Ÿง  Sixth public community brainstorming on important life events

July 2021

๐Ÿ› ๏ธ Created character animations for different emotions
๐Ÿ› ๏ธ Worked on the wall moldings and wall trims system
๐Ÿ› ๏ธ Worked on the musical direction of the game
๐Ÿ› ๏ธ Made progress on the UI of the Paramaker
๐Ÿ› ๏ธ Added more body feature sliders in the Paramaker
๐Ÿ› ๏ธ Create clothing items for the game
๐Ÿ› ๏ธ Made various improvements and bug fixes in the build mode and the Paramaker
๐Ÿง  Seventh public community brainstorming on town activities

P1.png

August 2021

๐Ÿ› ๏ธ Added and improved some body slider features
๐Ÿ› ๏ธ Fixed body and clothing issues when applying sliders
๐Ÿ› ๏ธ Created character animations to be used in the Paramaker
๐Ÿ› ๏ธ Added new skin textures and makeup
๐Ÿ› ๏ธ Improved the various body type textures
๐Ÿ› ๏ธ Added undo-redo support in the Paramaker
๐Ÿ› ๏ธ Added features related to the body sliders
๐Ÿ› ๏ธ Worked on the body slider user interface
๐Ÿ› ๏ธ Made various improvements to the user interface of the modding tools
๐ŸŽถ Created a new music track for the game
๐Ÿ™‹โ€โ™€๏ธ Worked on recruiting two more people on the team
๐Ÿง Eight public community brainstorming on clothing

September 2021

๐Ÿ› ๏ธ Made progress on skin recoloring features
๐Ÿ› ๏ธ Added presets in the Paramaker, allowing players to select premade faces, noses, body silhouettes, etc
๐Ÿ› ๏ธ Worked on clothing features
๐Ÿ› ๏ธ Created character animations to be used in the Paramaker
๐Ÿ› ๏ธ Researched clothing items and hairstyles to add to the game
๐Ÿ› ๏ธ Created facial and body hair
๐Ÿ› ๏ธ Added features to create and delete Parafolks
๐Ÿ› ๏ธ Researched the musical and audio direction of the game
๐Ÿ› ๏ธ Improved and added user interfaces in the Paramaker
๐Ÿ™‹โ€โ™€๏ธ Worked on recruiting two more people on the team
๐Ÿง Ninth public community brainstorming on weather and seasons

October 2021

๐Ÿ› ๏ธ Worked on Parafolks poses and animations for the Paramaker
๐Ÿ› ๏ธ Prototyped first language animations
๐Ÿ› ๏ธ Integrated hair and dress physics
๐Ÿ› ๏ธ Worked on the color wheel and recolorization of clothing
๐Ÿ› ๏ธ Worked on thumbnails for clothing and characters
๐Ÿ› ๏ธ Improved sliders' UI in the Paramaker
๐Ÿ› ๏ธ Researched the environments visual style
๐Ÿ› ๏ธ Designed and tested spoken language ideas
๐Ÿ› ๏ธ Researched the type of music for each game mode
๐Ÿ™‹โ€โ™€๏ธ Recruited a new 3D environment artist and a communications director
๐Ÿง  Tenth public community brainstorming on skills and hobbies
๐ŸŽƒ Created a Halloween costume for Maggie
๐Ÿ“ฑ Joined TikTok

November 2021

๐Ÿ› ๏ธ Worked on locomotion animations as well as other new animations
๐Ÿ› ๏ธ Improved clothing customization
๐Ÿ› ๏ธ Worked on the matching colors system for the Paramaker
๐Ÿ› ๏ธ Did texture tests and modeling for environments
๐Ÿ› ๏ธ Conceptualized editing rooms for Parafolks
๐Ÿ› ๏ธ Added new outfits and body presets
๐Ÿ› ๏ธ Improved loading performance
๐Ÿ› ๏ธ Created thumbnails for the Paramaker
๐Ÿ› ๏ธ Revamped the Paramaker user interface
๐Ÿ› ๏ธ Added first basic music system to the game
๐Ÿ› ๏ธ Designed and made demos for UI sound effects
๐Ÿ› ๏ธ Created music demos
๐Ÿ‘๏ธ Implemented and showcased heterochromia on Parafolks
๐Ÿง  Eleventh public community brainstorming on food and cooking

December 2021

๐Ÿ‘ช Created our first child Parafolk: Eli
๐Ÿ‘” Introduced our 3rd adult townie: Marvin
๐ŸŽจ Added new clothes and accessories
๐ŸŽจ Created new patterns for clothes
๐ŸŽจ Improved facial feature textures
๐ŸŽจ Created 2 rooms for the Paramaker video
๐Ÿ› ๏ธ Improved and revamped the Paramaker user interface and sliders
๐Ÿ› ๏ธ Added new animations used in the Paramaker video
๐Ÿ› ๏ธ Added and improved body and face sliders
๐Ÿ› ๏ธ Worked on the tattoo placement system
๐Ÿ› ๏ธ Improved height feature
๐Ÿ› ๏ธ Optimized shaders
๐Ÿ› ๏ธ Implemented audio in the Paramaker
๐ŸŽถ Created menu sounds for the Paramaker
๐ŸŽถ Composed new music for the Paramaker video
๐Ÿ’‡ Showcased an updated overview of the Paramaker in a video
๐Ÿ‘ƒ Shared the new body and face slider features in a video
๐Ÿ‘ฉโ€๐Ÿฆฐ Showcased the hair physics

 

2022

January 2022

๐Ÿ“… Worked on the planning of the live mode's core features
๐Ÿ“… Established the projectโ€™s milestone for the year
๐ŸŽจ Improved the art style of the environments
๐ŸŽจ Researched the art style for vegetation
๐ŸŽจ Worked on curly hair textures
๐ŸŽจ Tested facial hair limitations and textures
๐ŸŽจ Worked on loose fitting system for clothing
๐ŸŽจ Added and improved body textures
๐ŸŽจ Improved the body fat and muscle sliders
๐Ÿ› ๏ธ Brainstormed and designed some live mode features
๐Ÿ› ๏ธ Created new emotion animations
๐Ÿ› ๏ธ Reworked various animations
๐Ÿ› ๏ธ Fixed bugs and improved the Paramaker
๐ŸŽถ Defined long-term audio goals
๐ŸŽถ Made demos to explore the musical style of the game
๐Ÿง  Twelfth public community brainstorming on generations

February 2022

๐Ÿ“… Worked on the planning of some live mode features
๐ŸŽจ Improved the art style of the environments
๐ŸŽจ Worked on the art style for vegetation
๐ŸŽจ Added some textures on the Parafolks
๐ŸŽจ Improved skin textures and Paramaker sliders
๐Ÿ› ๏ธ Worked on the design of some live mode features such as the action system
๐Ÿ› ๏ธ Started working on the live mode interaction menu
๐Ÿ› ๏ธ Tested the system that makes the clothes fit with any body shape and size
๐Ÿ› ๏ธ Fixed bugs and improved the Paramaker
๐ŸŽถ Made demos to explore the musical style of the game
๐Ÿง  Thirteenth public community brainstorming on emotions and mood
โœ๏ธ Shared a sketch of Sebasitanโ€™s outfit
๐Ÿ‡ Introduced โ€œhelpersโ€, a new role in our Discord server to help answer community questions

March 2022

๐Ÿ“… Planned features to integrate to the interaction menu
๐ŸŽจ Worked on the art style of the environments (furniture, walls, floors, and vegetation)
๐ŸŽจ Added chin customization options
๐ŸŽจ Added and improved some sliders in the Paramaker
๐ŸŽจ Improved textures on the Parafolks
๐Ÿ› ๏ธ Added new emotion animations
๐Ÿ› ๏ธ Brainstormed new animation ideas for the live mode
๐Ÿ› ๏ธ Worked on the design of the interaction, action and animation systems
๐Ÿ› ๏ธ Made various improvements to our modding tools and the control panel
๐Ÿ› ๏ธ Fixed bugs and improved various features of the Paramaker such as the tool for tattoos
๐ŸŽถ Made demos to explore the musical style of the game
๐ŸŽถ Created and improved sounds for the Paramaker
๐Ÿง  Fourteenth public community brainstorming on town services and businesses
๐Ÿก Shared a sketch of a house we are currently working on
๐Ÿ’ซ Showcased a dizzy Maggie in the Paramaker

April 2022

๐ŸŽจ Worked on the art style of the environments (furniture, walls, floors, grass, and vegetation)
๐ŸŽจ Improved some sliders in the Paramaker such as the fat and muscles sliders
๐ŸŽจ Improved the eye color options
๐Ÿ› ๏ธ Implemented a clothing layering system in the Paramaker
๐Ÿ› ๏ธ Added functionality for clothes to be tucked in or out of bottom clothes
๐Ÿ› ๏ธ Created new live mode animations
๐Ÿ› ๏ธ Worked on the design of the animation system including object interaction
๐Ÿ› ๏ธ Added systems to execute character interactions and animations in sequence
๐Ÿ› ๏ธ Created the interaction queue interface to plan the actions of your characters
๐Ÿ› ๏ธ Worked on randomization for the Paramaker
๐Ÿ› ๏ธ Started testing the pathfinding for the live mode
๐Ÿ› ๏ธ Fixed bugs and improved various features of the Paramaker
๐ŸŽถ Made demos to explore the musical style of the game
๐ŸŽถ Improved sounds for the Paramaker
๐Ÿง  Fifteenth public community brainstorming on basic and complex needs

May 2022

๐ŸŽจ Reworked our design workflow to create hairstyles and hats
๐ŸŽจ Created trees and bushes as part of our vegetation art style tests
๐Ÿ› ๏ธ Improved the look of the interaction menu and action queue
๐Ÿ› ๏ธ Improved and added more sitting animations
๐Ÿ› ๏ธ Worked on animations to use the toilet
๐Ÿ› ๏ธ Worked on exercising animations
๐Ÿ› ๏ธ Character animations can now be added to the game as custom content in a mod
๐Ÿ› ๏ธ Added moddable settings to procedurally adapt animations
๐Ÿ› ๏ธ Made it so an household character can be selected by clicking on them directly
๐Ÿ› ๏ธ Added a visual indicator under the selected character so the user knows which Para is selected
๐Ÿ› ๏ธ Made various code refactors and bug fixes
๐Ÿ› ๏ธ Added a first basic Pathfinding algorithm to the game
๐ŸŽถ Made more music demos to explore the musical style of the game
๐ŸŽถ Added more sound effects to the Paramaker
๐ŸŽถ Started working on more sound effects for the build mode
๐Ÿง  Sixteenth public community brainstorming about pets
๐Ÿ—บ๏ธ Shared our full development roadmap up until the Early Access release of the game

June 2022

๐ŸŽจ Created new hairstyles
๐ŸŽจ Created more trees and bushes as part of our vegetation art style tests
๐ŸŽจ Made various improvements to the art style of the houses and furniture
๐ŸŽจ Created more furniture and objects
๐Ÿ› ๏ธ Made beard customization and combinations more flexible
๐Ÿ› ๏ธ Improved and added more exercising animations
๐Ÿ› ๏ธ Improved and added more sitting animations
๐Ÿ› ๏ธ Made the walking and running animation speed adapt to the height of the character
๐Ÿ› ๏ธ Added moddable settings to play different animations based on the height of the character
๐Ÿ› ๏ธ Created a localization system to support multiple languages in the game
๐Ÿ› ๏ธ Improved the specialized skin tone color wheel
๐Ÿ› ๏ธ Made usability improvements to the cheat command window
๐Ÿ› ๏ธ Made various code refactors and bug fixes
๐ŸŽถ Researched the musical style of the game
๐ŸŽถ Created and integrated more sound effects to the game
๐Ÿ‘• Showcased a Paramaker feature to tuck or untuck shirts

July 2022

๐ŸŽจ Started working on skin textures for older characters
๐ŸŽจ Created more vegetation for the game and improved its art style
๐ŸŽจ Created more furniture and objects
๐ŸŽจ Worked on two hairstyles
๐Ÿ› ๏ธ Created and integrated various character animations
๐Ÿ› ๏ธ Made optimizations to character texture loading
๐Ÿ› ๏ธ Worked on refactors and improved workflow for furniture and object integration in the modding tools
๐Ÿ› ๏ธ Added a section to rebind keys in the option menu
๐Ÿ› ๏ธ Created a censored effect to hide parts of a character in private moments
๐Ÿ› ๏ธ Worked on supporting interaction multitasking
๐ŸŽถ Created music for the gameโ€™s soundtrack

August 2022

๐ŸŽจ Worked on skin textures for older characters
๐ŸŽจ Worked on the art style of glass, clouds and rocks
๐ŸŽจ Worked on the art style of the vegetation
๐ŸŽจ Created various clutter items and worked on their art style
๐ŸŽจ Improved the look of facial hair
๐Ÿ› ๏ธ Created various live mode animations
๐Ÿ› ๏ธ Made progress on interaction multitasking
๐Ÿ› ๏ธ Created an option to select the quality of textures
๐Ÿ” Shared a sneak peek of the interaction queue and its reordering feature
๐ŸŒฟ Shared a sneak peek of the censored effect

September 2022

๐ŸŽจ Researched the work needed for elder and children customization and content
๐ŸŽจ Created more vegetation objects
๐ŸŽจ Made various art style tests and improvements
๐ŸŽจ Created various clutter items
๐ŸŽจ Created a new hairstyle
๐ŸŽจ Created various animations and interactions for characters in live mode
๐Ÿ› ๏ธ Added features to the modding tools for integrating new objects into the game
๐Ÿ› ๏ธ Made progress on interaction multitasking
๐Ÿ› ๏ธ Improved our code architecture in general
๐Ÿ› ๏ธ Added quality of life features to the interaction menu
๐ŸŽถ Researched and tested ambience sound effects
๐Ÿ” Shared a sneak peek of the interaction menu features
๐Ÿ” Shared a sneak peek of live mode summer interactions

October 2022

๐ŸŽจ Worked on a first version of baby and toddler characters
๐ŸŽจ Created various new build mode objects
๐ŸŽจ Researched the style of water
๐ŸŽจ Researched the style of various visual effects
๐ŸŽจ Created various animations and interactions for characters in live mode
๐Ÿ› ๏ธ Added features to the modding tools for integrating new objects into the game
๐Ÿ› ๏ธ Improved our code architecture in general
๐Ÿ› ๏ธ Integrated Steam achievements (we only have two test achievements for now)
๐Ÿ› ๏ธ Integrated the Steam cloud save feature
๐Ÿ› ๏ธ Integrated basic Steam Workshop features to share a mod
๐ŸŽถ Brainstormed features and needs for music in the game
๐Ÿ” Shared a sneak peek of the build mode text editing feature
๐Ÿ” Shared a sneak peek of beard combination and customization

November 2022

๐ŸŽจ Worked on baby and toddler characters
๐ŸŽจ Worked on animations for baby and toddlers
๐ŸŽจ Created new plants and yard objects
๐ŸŽจ Integrated more furniture and objects into the game
๐Ÿ› ๏ธ Improved the genetics system to create children Parafolks from two parents
๐Ÿ› ๏ธ Created a town map where you can see available lots and purchase them
๐Ÿ› ๏ธ Created a basic household creation menu
๐Ÿ› ๏ธ Added the ability to switch to a different household to play with
๐Ÿ› ๏ธ Characters can now hold items in their hands while performing animations
๐Ÿ› ๏ธ Created an optional translation, rotation and scale widget to be used in build mode
๐Ÿ› ๏ธ Created various features for the audio system of the game
๐ŸŽถ Brainstormed features and needs for music in the game

December 2022

๐ŸŽจ Created new Paramaker customization and content for Parafolks of various Ethnicities
๐ŸŽจ Integrated more furniture and objects into the game
๐ŸŽจ Researched the art style of the food
๐ŸŽจ Worked on animations for babies and toddlers
๐Ÿ› ๏ธ Worked on the town map where you can select a lot and create households
๐Ÿ› ๏ธ Improved the genetics system to create children Parafolks from two parents
๐Ÿ› ๏ธ Created a system to generate thumbnails for the floor and wall textures in build mode
๐ŸŽถ Worked on new music tracks for the build mode

 

January 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Worked on the list of all build mode objects to create
๐ŸŽจ Worked on the list of all clothing items, hairstyles and accessories to create
๐ŸŽจ Worked on the planning of the content to create for the initial release
๐ŸŽจ Created death animations for our Parafolks
๐ŸŽจ Started working on discussion animations
๐Ÿ› ๏ธ Designed various gameplay features related to relationships between Parafolks
๐Ÿ› ๏ธ Worked on features to support interactions between multiple Parafolks (talk, hug, etc)
๐Ÿ› ๏ธ Fixed many bugs and made some performance optimizations
๐ŸŽถ Created a new music track for the build mode
๐ŸŽถ Started to research and test the style of the spoken language in Paralives
๐Ÿ” Shared a sneak peek of the skill system in Paralives
๐Ÿ” Shared a look at our pathfinding system
๐Ÿ” Showcased a cozy house that we created for the game

February 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created new wall and floor textures
๐ŸŽจ Created various discussion animations
๐Ÿ› ๏ธ Worked on adapting physical contact animations to support characters of different heights interacting with each other
๐Ÿ› ๏ธ Created a dynamic slot system so that more characters can sit on a couch if it is resized in build mode, for instance
๐Ÿ› ๏ธ Worked on the system that allows Parafolks to dynamically position themselves to perform social interactions
๐Ÿ› ๏ธ Added a feature that allows players to shift-click a wall in order to paint the whole room
๐Ÿ› ๏ธ Gathered a list of bugs and improvements to be done to the current in-game features
๐ŸŽถ Worked on the design of the spoken language in Paralives
๐Ÿ” Shared a sneak peek at how the fitness skill impacts the push-up interaction
๐Ÿ” Showcase a cozy house that weโ€™ve built
๐Ÿ” Introduced the kiss animation for Valentineโ€™s day
๐Ÿ” Showcased the translation and text customization modding tool

March 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various discussion animations
๐Ÿ› ๏ธ Made progress on the design of needs
๐Ÿ› ๏ธ Worked on the gameplay around Parafolks talking and interacting with each other
๐Ÿ› ๏ธ Improved the system that allows Parafolks to dynamically position themselves to perform social interactions
๐Ÿ› ๏ธ Worked on effects and animations on objects when interacting with them in live mode
๐ŸŽถ Made progress on the design of the spoken language in Paralives
๐ŸŽถ Worked on new music tracks for the build mode
๐Ÿ” Shared a demo of our advanced build mode object placement tool
๐Ÿ” Shared a look at various Parafolks that weโ€™ve created
๐Ÿ” Shared some funny handshake bugs
๐Ÿ” Shared floor plans that weโ€™ve made in the game
๐Ÿ” Shared delicious food objects that weโ€™ve created so far

April 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐Ÿ› ๏ธ Worked on the basic needs of our Parafolks
๐Ÿ› ๏ธ Added the first ways of dying in the game
๐Ÿ› ๏ธ Worked on a first version of the character autonomy system
๐Ÿ› ๏ธ Added the ability to play sounds and have particle effects on build mode objects depending on their function in the live mode
๐Ÿ› ๏ธ Started working on gameplay features related to jobs and schools
๐Ÿ› ๏ธ Made progress on the ability for characters to perform interactions as a group
๐Ÿ› ๏ธ Integrated a first version of the character aging system
๐ŸŽถ Worked on new music tracks for the build mode and Paramaker
๐Ÿ” Shared a sneak peek at the build mode soundtrack
๐Ÿ” Revealed the spoken language of the Parafolks, Parli

May 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐Ÿ› ๏ธ Created a system for Parafolks to autonomously find objects and furniture to use in their house
๐Ÿ› ๏ธ Worked on the needs of the Parafolks
๐Ÿ› ๏ธ Made progress on the ability for characters to perform interactions as a group
๐Ÿ› ๏ธ Made progress on the character autonomy system
๐Ÿ› ๏ธ Added a first version of bills (electricity, lot taxes)
๐Ÿ› ๏ธ Created various features related to character interactions and animations
๐ŸŽถ Worked on new music tracks for the build mode and Paramaker
๐Ÿ” Shared more build mode objects that have been created
๐Ÿ” Shared a demo of Paralivesโ€™ photo mode
๐Ÿ” Shared a preview of what elder characters will look like
๐Ÿ” Shared a sneak peek at babies and toddlers in Paralives

June 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created animations for when Parafolks play piano
๐Ÿ› ๏ธ Added the ability to define existing relationships in the Paramaker
๐Ÿ› ๏ธ Made progress on the many systems that will allow your Parafolks to develop and maintain relationships
๐Ÿ› ๏ธ Improved the billing feature (electricity, water, lot taxes, etc)
๐Ÿ› ๏ธ Worked on various optimizations to improve the performance of the game
๐Ÿ› ๏ธ Created automated tools to help us test the many interactions that characters can perform in live mode
๐ŸŽถ Worked on new music tracks for the Paramaker
๐ŸŽถ Recorded music tracks for when Parafolks play piano
๐Ÿ” Shared a preview at how Parafolks can sit in different ways
๐Ÿ” Shared a look at new build mode objects

July 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created food, meals and plants
๐Ÿ› ๏ธ Created a first basic gardening system
๐Ÿ› ๏ธ Worked on how bed sheets will animate when Parafolks are sleeping or using the bed
๐Ÿ› ๏ธ Made progress on the many systems that will allow your Parafolks to develop and maintain relationships
๐Ÿ› ๏ธ Improved features related to character autonomy and fulfillment of needs
๐Ÿ› ๏ธ Made progress on the ability for characters to perform interactions as a group
๐ŸŽถ Worked on new music tracks for the Paramaker
๐Ÿ” Shared a look at new Paramaker items
๐Ÿ” Shared a showcase of various meals in Paralives
๐Ÿ” Shared a new house weโ€™ve made containing new Build mode furniture objects

August 2023

๐ŸŽฎ The whole team tested the build mode, Paramaker and a first version of the live mode so that we can collect feedback and ideas for improvement
๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created food, meals and plants
๐Ÿ› ๏ธ Made various improvements and bug fixes to the live mode before the playtest within the team
๐Ÿ› ๏ธ Made progress on the many systems that will allow your Parafolks to develop and maintain relationships
๐Ÿ› ๏ธ Worked on the various steps needed for the cooking interactions
๐Ÿ› ๏ธ Worked on the ability to select which type of painting you want to paint or which piece of music you want to play on piano
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared a look at bills and lot taxes in Paralives
๐Ÿ” Shared a preview at a wedding dress in the game, new dresses and fancy outfits
๐Ÿ” Shared a sneak peek at character autonomy and death
๐Ÿ” Shared our first video of a Parafolk painting
๐Ÿ” Shared a showcase of various new Paramaker items

September 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created new meals
๐Ÿ› ๏ธ Worked on the design of personalities in Paralives
๐Ÿ› ๏ธ Added the ability to select the personality of a character in the Paramaker
๐Ÿ› ๏ธ Started working on gameplay effects based on the personality of a character
๐Ÿ› ๏ธ Designed how jobs and schools will work in Paralives
๐Ÿ› ๏ธ Worked on the design of the emotions for the Parafolks
๐Ÿ› ๏ธ Started working on objects that can catch fire and spread it to other objects
๐Ÿ› ๏ธ Started to rework our pathfinding solution for when characters move inside a house or around town
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared a look at our square apple painting
๐Ÿ” Shared a preview of the piano skill in Paralives
๐Ÿ” Shared a showcase of new summer related Paramaker items
๐Ÿ” Shared a sneak peek at new food items and meals in the game

October 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created new meals
๐Ÿ› ๏ธ Worked on more features linked to personalities
๐Ÿ› ๏ธ Worked on the gameplay related to career progression
๐Ÿ› ๏ธ Made progress on relationship development gameplay
๐Ÿ› ๏ธ Improved our pathfinding solution for when characters move inside a house or around town
๐Ÿ› ๏ธ Improved how bed sheets will animate when Parafolks are sleeping or using the bed
๐ŸŽถ Added a new musical instrument to the game and the associated skill (still to be revealed)
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared a new music track for the Paramaker
๐Ÿ” Shared a better look at the animation when painting on canvas
๐Ÿ” Shared a new house we have built with classic furniture and decor
๐Ÿ” Shared a look at some of the strangest objects in Paralives

November 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created new meals
๐Ÿ› ๏ธ Added the ability for objects like toilets and kitchen counters to get dirty after your characters use them and they can then clean these objects
๐Ÿ› ๏ธ Added the ability for objects to break and then your characters can repair them and increase their repair skills
๐Ÿ› ๏ธ Improved the interface and gameplay related to jobs and career progression
๐Ÿ› ๏ธ Improved the menus related to character profile and personality
๐Ÿ› ๏ธ Made it so doors open and close as characters walk around the house
๐Ÿ› ๏ธ Added animations for characters to turn around smoothly when walking
๐Ÿ› ๏ธ Created the menu to select a recipe to cook
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared two bedrooms that weโ€™ve made
๐Ÿ” Shared a look at new Paramaker items

 

December 2023

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created new meals
๐Ÿ› ๏ธ Improved the features around house fires
๐Ÿ› ๏ธ Added and improved animations for characters to turn around smoothly when walking
๐Ÿ› ๏ธ Improved the interface and gameplay related to jobs and career progression
๐Ÿ› ๏ธ Improved the displayed information when doing group interactions
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared rooms made in build mode
๐Ÿ” Shared a look at how Parafolks can clean dirty items
๐Ÿ” Showcased the improvements to the skin textures of the Parafolks

 

January 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created visual effects for house fires
๐Ÿ› ๏ธ Improved the interface and gameplay related to jobs and career progression
๐Ÿ› ๏ธ Continued the development of character pathfinding and locomotion
๐Ÿ› ๏ธ Added more customization options for wall textures
๐Ÿ› ๏ธ Created basic roof tools
๐Ÿ› ๏ธ Created a first basic customizable stair object
๐Ÿ› ๏ธ Added support for placing sinks on counters and automatically making a hole on its surface to fit the sink into
๐ŸŽถ Worked on new music tracks for the Paramaker and build mode
๐Ÿ” Shared a look at the hundreds of new build mode items created in 2023
๐Ÿ” Shared new rooms that weโ€™ve built
๐Ÿ” Shared a preview of new clothing items and how Parafolks grow old
๐Ÿ” Shared a sneak peek at a new music track and how the music is dynamic in the Paramaker

February 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created visual effects for smelly food and character
๐Ÿ› ๏ธ Added new gameplay features related to jobs and career progression
๐Ÿ› ๏ธ Continued the development of character pathfinding and locomotion
๐Ÿ› ๏ธ Improved the features around house fires
๐Ÿ› ๏ธ Added fences and the fence placement tool to the game
๐Ÿ› ๏ธ Worked on kitchen cabinet customization
๐ŸŽถ Created a new music track for the Paramaker
๐ŸŽถ Created a new music track for the build mode
๐Ÿ” Revealed an overview of the live mode gameplay
๐Ÿ” Announced 2025 as the release year for Paralivesโ€™ Early Access
๐Ÿ” Shared an example of how group interactions can be used
๐Ÿ” Shared a look at the guitar skill in Paralives

March 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐Ÿ› ๏ธ Added new features related to schools and school gameplay progression
๐Ÿ› ๏ธ Continued the development of character pathfinding and locomotion
๐Ÿ› ๏ธ Created many new features around sound effects and music in the game
๐ŸŽถ Worked on the music track for the main menu of the game
๐ŸŽถ Tested various new features for the audio and music systems of the game
๐Ÿ” Shared a better look at a coffee shop weโ€™ve built
๐Ÿ” Shared many new food items that weโ€™ve created
๐Ÿ” Shared a look at new clothing items and accessories for the game
๐Ÿ” Shared a new music track that weโ€™ve made for the Paramaker

April 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various live mode animations
๐ŸŽจ Created icons for the 100+ build mode catalog categories and subcategories
๐Ÿ› ๏ธ Created an optional grid for placing walls more easily
๐Ÿ› ๏ธ Reworked the interface of the build mode and object catalog to make it prettier and easier to navigate
๐Ÿ› ๏ธ Continued the development of features around job and school
๐Ÿ› ๏ธ Created many new features around sound effects and music in the game
๐Ÿ› ๏ธ Continued the development of character pathfinding and locomotion
๐Ÿ› ๏ธ Added an outline effect when mouse hovering objects and walls
๐ŸŽถ Completed the music track for the main menu of the game
๐ŸŽถ Tested various new features for the audio and music systems of the game
๐Ÿ” Shared a funny screenshot
๐Ÿ” Shared a better look at a colorful home weโ€™ve built
๐Ÿ” Shared a preview of new romantic interactions
๐Ÿ” Shared a glimpse at the roof tools in Paralives

May 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created cooking animations
๐Ÿ› ๏ธ Worked on the terrain tools of the game
๐Ÿ› ๏ธ Worked on many usability improvements following a closed playtest with friends
๐Ÿ› ๏ธ Made it easier to build more floors for your house and added a button to duplicate whole floors
๐Ÿ› ๏ธ Worked on the design of ageing
๐ŸŽถ Create the ambience audio for the game (wind, birds, rumble, etc)
๐Ÿ” Shared a look at new Paramaker clothing items and accessories
๐Ÿ” Shared a modern loft we built
๐Ÿ” Shared info about house fires in Paralives
๐Ÿ” Shared exercising animations
๐Ÿ” Shared a look at bed sheet animations

June 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for baby Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Worked on new interactions and secret features for the live mode
๐Ÿ› ๏ธ Worked on many usability improvements following a second closed playtest with friends
๐Ÿ› ๏ธ Fixed many bugs
๐Ÿ› ๏ธ Worked on the terrain tools of the game
๐ŸŽถ Create sound effects for the terrain tools and the build mode
๐Ÿ” Shared a new music track for the Paramaker
๐Ÿ” Shared a look at new Paramaker clothing items and accessories
๐Ÿ” Shared a short video showing how you can build walls with or without a grid
๐Ÿ” Shared a new meal added to Paralives, the poutine!
๐Ÿ” Shared a preview of new trees and flowers that have been added to the game

July 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for baby Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Worked on many usability improvements following a third playtest at Montreal Comiccon
๐Ÿ› ๏ธ Worked on the terrain tools of the game
๐Ÿ› ๏ธ Worked on improving the code and features around color swatches
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Created sound effects for the game
๐Ÿ” Shared a look at new cleaning interactions
๐Ÿ” Shared a preview of the fence placement tools
๐Ÿ” Shared animations of Paras using the stairs
๐Ÿ” Shared a look at how Parafolks grow up
๐Ÿ” Shared new music for the soundtrack of the game

August 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for baby Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Worked on many usability improvements following a fourth playtest with friends
๐Ÿ› ๏ธ Worked on improving the code and features around color swatches
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Created more sound effects for the build mode
๐ŸŽถ Created a new music track for the game
๐Ÿ” Shared a small neighborhood made by the developers
๐Ÿ” Shared a preview of how ambient sounds work in the game
๐Ÿ” Shared a look at new Paramaker hairstyles and clothing items
๐Ÿ” Shared new animations we made for babies and pregnancy

September 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for toddler Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Continued playtesting the build mode
๐Ÿ› ๏ธ Fixed the most important build mode bugs remaining
๐Ÿ› ๏ธ Improved the user experience with many build mode features
๐Ÿ› ๏ธ Planned the work on the live mode features to finish before the Early Access release
๐ŸŽถ Finished working on the sound effects for the build mode
๐ŸŽถ Created a new music track for the game
๐Ÿ” Shared a look at our improved terrain and grass painting tools
๐Ÿ” Shared a preview of all the indoor plants in Paralives
๐Ÿ” Shared a video showing the dance animations for our Parafolks
๐Ÿ” Shared a screenshot of many items in the game inspired by Miki

October 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for toddler Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Started working on systems around emotions that Parafolks can have
๐Ÿ› ๏ธ Made progress on the character memory system
๐Ÿ› ๏ธ Improved the live mode systems that trigger needs, emotions, wants and more
๐Ÿ› ๏ธ Designed a new job performance system
๐Ÿ› ๏ธ Made improvements to character pathfinding
๐Ÿ› ๏ธ Fixed bugs and improved the tool to trace lot perimeters
๐ŸŽถ Worked on sound effects for the live mode
๐ŸŽถ Created a new build mode music track
๐Ÿ” Shared a look at more fences available in the build mode
๐Ÿ” Shared new swimsuits available for the Paramaker
๐Ÿ” Shared the creation process behind sounds created for the game
๐Ÿ” Shared a small detail about the game: clocks are animated and move when time passes
๐Ÿ” Shared many new Halloween items created for Paralives

November 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for toddler Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Worked on how characters get new wants
๐Ÿ› ๏ธ Improved systems around emotions that Parafolks can have
๐Ÿ› ๏ธ Created more gameplay effects given by emotions and personality traits
๐Ÿ› ๏ธ Made progress on content for career progression
๐Ÿ› ๏ธ Made improvements to character pathfinding and social groups
๐ŸŽถ Worked on sound effects for the live mode
๐Ÿ” Shared a look at new Paramaker items
๐Ÿ” Shared a preview of some of our disabilities-related decor items
๐Ÿ” Shared a showcase of new animations for babies

December 2024

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for toddler Parafolks and for adults interacting with them
๐Ÿ› ๏ธ Worked on improvements to various live mode features
๐Ÿ› ๏ธ Made improvements to career progression
๐Ÿ› ๏ธ Added more gameplay effects given by emotions and personality traits
๐ŸŽถ Worked on sound effects for the live mode
๐Ÿ” Shared new clothing items and hairstyles made for the Paramaker
๐Ÿ” Shared a build weโ€™ve made of our dream Paralives offices
๐Ÿ” Shared new Holiday items weโ€™ve added to the game

2025

January 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for toddler Parafolks and for adults interacting with them
๐ŸŽจ Created reaction animations for various emotions
๐Ÿ› ๏ธ Started working on the layout of the town
๐Ÿ› ๏ธ Started working on the architecture style of the town
๐Ÿ› ๏ธ Added more wants to the game
๐Ÿ› ๏ธ Added more gameplay effects given by emotions and personality traits
๐Ÿ› ๏ธ Added systems to integrate various live mode interactions
๐Ÿ› ๏ธ Improved the job performance system
๐Ÿ› ๏ธ Added more job upgrade perks that you can unlock during your career
๐ŸŽถ Worked on sound effects for the live mode
๐Ÿ” Shared a recap of the content created for Paralives in 2024
๐Ÿ” Shared more clothing items and hairstyles created for the Paramaker
๐Ÿ” Shared a look at the creation process of a music track for the game
๐Ÿ” Shared a new resizable clothesline item weโ€™ve added to the build mode

February 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animation variations based on the personality and current emotions
๐ŸŽจ Worked on the layout and terrain of the town
๐Ÿ› ๏ธ Added more jobs and career paths
๐Ÿ› ๏ธ Improved gameplay systems around social interactions and relationships
๐Ÿ› ๏ธ Added more social interactions to the game
๐Ÿ› ๏ธ Improved the code for characters performing various interactions in solo or as a group
๐ŸŽถ Worked on sound effects for the live mode
๐ŸŽถ Worked on new music for the game
๐Ÿ” Shared interactions and animations we made for babies and toddlers
๐Ÿ” Shared a look at clothes as decor items
๐Ÿ” Shared a funny bug
๐Ÿ” Shared a showcase of strange objects in Paralives

March 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animation variations based on the personality and current emotions
๐ŸŽจ Built new houses and shops for the town
๐Ÿ› ๏ธ Added more content to the character autonomy system
๐Ÿ› ๏ธ Made various improvements to Together Cards and social gameplay
๐Ÿ› ๏ธ More interactions can now be done as a group
๐Ÿ› ๏ธ Added more wants and emotions to the game
๐Ÿ› ๏ธ Made various improvements to the Paramaker
๐ŸŽถ Worked on new music for the game
๐Ÿ” Shared a look at our process for creating color swatches for the game
๐Ÿ” Shared a video of the object resizing tools
๐Ÿ” Shared a behind-the-scenes of audio effect creation for Paralives
๐Ÿ” Shared new clothing items created for the Paramaker

April 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animation variations based on the personality and current emotions
๐ŸŽจ Built new houses and shops for the town
๐Ÿ› ๏ธ Added more Together Cards to the game
๐Ÿ› ๏ธ Added more wants
๐Ÿ› ๏ธ Added more gameplay effects given by various personality traits
๐Ÿ› ๏ธ Integrated interactions to take care of babies and toddlers
๐Ÿ› ๏ธ The character autonomy system now has more rules and characters feel more alive
๐Ÿ› ๏ธ Integrated radio items and radio channels
๐ŸŽถ Worked on radio music for the game
๐Ÿ” Shared a funny bug
๐Ÿ” Shared a look at modular couches in Paralives
๐Ÿ” Share more animations for toddlers
๐Ÿ” Share a first look at one part of the town in Paralives

May 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created more animations for Parafolks discussing or interacting together
๐ŸŽจ Built new houses and shops for the town
๐Ÿ› ๏ธ Made various improvements to the live mode following internal playtests
๐Ÿ› ๏ธ Improved the content around personality traits
๐Ÿ› ๏ธ Added more wants to the game
๐Ÿ› ๏ธ Integrated more interactions to take care of babies and toddlers
๐Ÿ› ๏ธ Added more interactions to the character autonomy system
๐Ÿ› ๏ธ Integrated features around cooking and learning new recipes
๐ŸŽถ Worked on radio music for the game
๐Ÿ” Shared a funny bug
๐Ÿ” Shared new hairstyles and outfits for the Paramaker
๐Ÿ” Shared a look at how we create sound effects for the game
๐Ÿ” Shared new animations to display the emotions of the Paras
๐Ÿ” Shared that Paralives will be at the PC Gaming Show on June 8th!

June 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created more animations for Parafolks discussing or interacting together
๐ŸŽจ Created new buildings and worked on the layout of the streets, lots and the town in general
๐Ÿ› ๏ธ Worked on features around aging and life stages
๐Ÿ› ๏ธ Worked on babies and toddler needs and interactions
๐Ÿ› ๏ธ Made tweaks to the genetics system
๐Ÿ› ๏ธ Worked on various live mode improvements following internal playtests
๐Ÿ› ๏ธ Fixed various bugs in live mode
๐ŸŽถ Worked on tweaks to the soundtrack of the game
๐ŸŽถ Worked on sound effects for babies and toddlers
๐Ÿ” Shared a look at character autonomy in Paralives
๐Ÿ” Shared our RELEASE DATE TRAILER! ๐Ÿฅณ The game will launch in Early Access on December 8, 2025
๐Ÿ” Shared a look at the industrial section of the town
๐Ÿ” Shared new baby and toddlers clothing items and hairstyles
๐Ÿ” Shared a burger bug


July 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created more animations for Parafolks discussing or interacting together
๐ŸŽจ Created new buildings and worked on the layout of the streets, lots and the town in general
๐Ÿ› ๏ธ Improved systems around taking care of babies and toddlers
๐Ÿ› ๏ธ Started working on allowing to have and manage multiple outfits per character
๐Ÿ› ๏ธ Fixed various bugs and user experience issues in live mode
๐Ÿ› ๏ธ Optimized various systems to make the game run more smoothly
๐Ÿ› ๏ธ Made improvements to creating and managing mods in the game
๐ŸŽถ Worked on tweaks to the soundtrack of the game
๐ŸŽถ Worked on recording Parli voice over audio
๐Ÿ” Shared a new music track for the game
๐Ÿ” Shared a look at new buildings for the town
๐Ÿ” Shared new Paramaker items
๐Ÿ” Shared new animations that show the personality of your Parafolks
๐Ÿ” Shared a funny bug

August 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for kids playing with games and toys
๐ŸŽจ Created new buildings and worked on the layout of the streets, lots and the town in general
๐Ÿ› ๏ธ Developed an autonomy system making characters walk around town and visit various lots during their day
๐Ÿ› ๏ธ Made it so characters will automatically wash their hands after using the toilet (if not Sloppy), eat after cooking (if hungry), etc
๐Ÿ› ๏ธ Made progress on making every text element of the game localized and found a translation services company to work with for making the game available in 8 languages
๐Ÿ› ๏ธ Added feature that allows players to save households to their library
๐Ÿ› ๏ธ Created an interface to split an household into two and players can decide how to distribute the funds between the two
๐Ÿ› ๏ธ Made many optimizations so that playing in the town runs more smoothly
๐Ÿ› ๏ธ Added buttons to randomize the name and the outfit of a Parafolk
๐Ÿ› ๏ธ Revamped the Options menu and added more settings to it
๐Ÿ› ๏ธ Reworked and balanced the price of objects in build mode and the career progression curve
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Worked on recording Parli voice over audio
๐Ÿ” Shared a look at new buildings in the town
๐Ÿ” Shared new Paramaker clothing items
๐Ÿ” Shared a new build mode music track
โœจ Secrets!

September 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created animations for kids playing with games and toys
๐ŸŽจ Created new buildings and worked on the layout of the streets, lots and the town in general
๐Ÿ› ๏ธ Added a life goal system (aspirations)
๐Ÿ› ๏ธ Created collectibles that can randomly spawn around town and a museum to donate them
๐Ÿ› ๏ธ Added features to allow players to purchase objects in shops
๐Ÿ› ๏ธ Improved the system that makes Parafolks walk around town and visit lots
๐Ÿ› ๏ธ Worked on integrating different cooking animations and props based on the recipe that the Para is cooking
๐Ÿ› ๏ธ Started to translate the game in the various confirmed languages
๐Ÿ› ๏ธ Made many optimizations so that playing in the town runs more smoothly
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Worked on recording Parli voice over audio
๐ŸŽถ Worked on new sound effects for the interface of the live mode
๐Ÿ” Shared a look at the new Antiques store
๐Ÿ” Shared new talking interactions
๐Ÿ” Shared a preview of new Paramaker clothing items and accessories
๐Ÿ” Shared that Paralives has reached 1 000 000 wishlists on Steam!
๐Ÿ” Shared a development post about building the town

October 2025

๐ŸŽจ Created new clothing and accessories for the Paramaker
๐ŸŽจ Created new furniture and objects for the build mode
๐ŸŽจ Created various new interactions and animations for Parafolks
๐ŸŽจ Created and decorated homes for the town
๐Ÿ› ๏ธ Created a loading screen for when you load save files
๐Ÿ› ๏ธ Integrated animations and props for cooking and eating
๐Ÿ› ๏ธ Made progress on translating the game
๐Ÿ› ๏ธ Made various gameplay fixes following feedback from playtesters
๐Ÿ› ๏ธ Made many optimizations so that playing in the town runs more smoothly
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Worked on recording Parli voice over audio
๐ŸŽถ Worked on mixing the final soundtrack
๐Ÿ” Shared a behind-the-scene look at the creation of the town
๐Ÿ” Shared a speed build of a bedroom
๐Ÿ” Shared music tracks made for in-game radio stations
๐Ÿ” Shared a look at how Parafolks can order things from their phone
๐Ÿ” Shared a video of us creating Parafolks from scratch

November 2025

๐ŸŽจ Created various new interactions and animations for Parafolks
๐ŸŽจ Created and decorated homes for the town
๐Ÿ› ๏ธ Improved NPC pathfinding around town
๐Ÿ› ๏ธ Finished translating the game
๐Ÿ› ๏ธ Created in-game tutorials, help menu and tooltips to make the game easier to learn for new players
๐Ÿ› ๏ธ Made various gameplay fixes following feedback from playtesters
๐Ÿ› ๏ธ Fixed many bugs
๐ŸŽถ Worked on recording Parli voice over audio and integrating all actor voices in the game
๐ŸŽถ Created audio for cooking and using the computer
๐Ÿ” Shared a funny bug
๐Ÿ” Shared a video explaining what Early Access means
๐Ÿ” Shared the minimum system specs to play Paralives when it launches
๐Ÿ” Shared 45 minutes of live mode gameplay

December 2025

๐ŸŽจ Created various new interactions and animations for Parafolks
๐ŸŽจ Created and decorated homes for the town
๐Ÿ› ๏ธ Added an in-game help guide to help players learn about how the gameโ€™s core feature work
๐Ÿ› ๏ธ Added tutorial texts that explain the most important features the first time you use them, in one or two sentences.
๐Ÿ› ๏ธ Fixed many issues with pathfinding to make sure all lots can be used without any problem and that Townies do not get stuck when walking around town.
๐Ÿ› ๏ธ Created different walk style animations based on the Vibe personality trait of the Parafolks. This way, Townies and Parafolks walking around town look more natural as they donโ€™t all have the same walking animation.
๐Ÿ› ๏ธ Improved Townie autonomy to make them visit shops and public lots more often so that these donโ€™t feel empty and also, make Townies do a bit more interactions autonomously to feel lively.
๐Ÿ› ๏ธ Added the ability to find Parafolks on the town map and call them on the phone to invite them over in order to more easily continue relationship development with a given Parafolk that you have met in town.
๐Ÿ› ๏ธ Fixed all sorts of bugs that could harm the player experience and immersion.
๐ŸŽถ Finished recording Parli voice over audio and integrating all actor voices in the game
๐ŸŽถ Improved the ambient audio mixing and volumes
๐ŸŽถ Finished mastering the soundtrack of the game
๐Ÿ” Shared a look at the townโ€™s lighthouse
๐Ÿ” Shared music tracks made for the townโ€™s shops
๐Ÿ” Shared a preview of new Parafolks animations

2026

January 2026

๐ŸŽจ Created various new interactions and animations for Parafolks
๐ŸŽจ Created and decorated buildings for the town
๐ŸŽจ Created new clothing items for specific jobs
๐ŸŽจ Added a few activities to do around town as well as newspaper articles to announce them
๐Ÿ› ๏ธ Fixed pathfinding issues
๐Ÿ› ๏ธ Improved Townie autonomy and the interactions they can do when visiting lots
๐Ÿ› ๏ธ Ensure thereโ€™s always one Townie working in a shop when visiting it and that there are often NPCs visiting the lot as well
๐Ÿ› ๏ธ Improved and fixed Townie-given quests
๐Ÿ› ๏ธ Added more pages to the in-game help menu to explain additional gameplay features
๐Ÿ› ๏ธ Created a first version of an auto-save feature
๐Ÿ› ๏ธ Made it so Parafolks automatically put on an outfit related to their current job instead of their formal outfit (ex: a nurse will automatically wear a scrub when going to work)
๐ŸŽถ Improved the Parli voice over audio mixing and volumes
๐ŸŽถ Created more sound effects for live mode gameplay and interactions
๐Ÿ” Shared a look at Parafolks created using the genetics system
๐Ÿ” Shared a recap of the year 2025 for Paralives
๐Ÿ” Shared that weโ€™ve created almost 1000 townies as part of the Patreon reward
๐Ÿ” Shared how completing wants and leveling up your personality works
๐Ÿ” Shared a preview of the mountain and rural area of the town

February 2026

๐ŸŽจ Created various new interactions and animations for Parafolks
๐ŸŽจ Created and decorated buildings for the town
๐ŸŽจ Created new clothing items for specific jobs
๐Ÿ› ๏ธ Improved features around creating custom content and mods as well as sharing them on the Steam Workshop
๐Ÿ› ๏ธ Stabilized gameplay issues related to babies and toddlers
๐Ÿ› ๏ธ Made various bug fixes and improvements to live mode gameplay following playtests
๐ŸŽถ Added more sounds effects to the game
๐Ÿ” Shared a speed build of one of the townโ€™s shop
๐Ÿ” Shared a behind-the-scenes of the recording of Parli voices
๐Ÿ” Shared a look at some of the lots for sale in Paralives
๐Ÿ” Shared a funny bug
๐Ÿ” Shared a video about Paralivesโ€™ Patreon page and how to support the development before release

March 2026

๐ŸŽจ Polished various corners of the town
๐ŸŽจ Finalized some Paramaker and Build Mode items
๐Ÿ› ๏ธ Integrated a few more interactions and animations
๐Ÿ› ๏ธ Fixed bugs around townie requests and life goals
๐Ÿ› ๏ธ Fixed bugs around performing interactions as a group
๐Ÿ› ๏ธ Improved the gameโ€™s general stability
๐Ÿ› ๏ธ Made various bug fixes and improvements to live mode gameplay following playtests
๐ŸŽถ Created audio for TV and computer screens
๐ŸŽถ Created more UI sound effects
๐Ÿ” Shared a look at the bus fast travel feature
๐Ÿ” Shared a 50 minutes long Paramaker stream
๐Ÿ” Shared more screenshots of the town
๐Ÿ” Shared a preview of Paralivesโ€™ help menu
๐Ÿ” Shared a glimpse at how music works in Live Mode
โœจ Secrets!


 

Now

Current Status - April 2026

โžก๏ธ Preparing for the Early Access release of May 25, 2026
โžก๏ธ Fixing bugs, optimizing the game performance and polishing the gameplay experience following playtest sessions
โžก๏ธ Polishing the town, adding content and activities to it

Stay tuned and join our Patreon for exclusive updates every week!


SUPPORT THE
Development

We need you!

 

Unlike most games, Paralives is completely funded by the community of fans and the project could not exist without everyoneโ€™s support. A monthly pledge of 3$ on Patreon directly allows us to recruit more people on the team and it unlocks cool rewards for you. Stuff like exclusive development updates, polls and surveys, private Discord channels, in-game rewards, postcards and more. If you can, consider subscribing to our Patreon to help us make Paralives the best game it can be. Thank you!